"A silver tongued thief who travels the skies, he is quick of wit and an even quicker shot with a rifle."


Balthier is a hero and character representing Final Fantasy XII.

In the original he snuck into the Royal Palace of Rabanastre in pursuit of treasure, he stumbles across both Vaan and Ashe, and joins the strange pair with his partner Fran in their travels. He was content to be a hired gun until he realizes the part that his father Dr. Cid has played in the Archadian Empire's expansion and personally sees to stopping his madness from spreading. Despite his cultured and dandy persona, Balthier is versed in many forms of military training from his history of service as an Archadian Judge.


Balthier's default costume is identical to his design in Final Fantasy XII, an embroidered golden and olive green vest over a high-collared shirt and tight black leather trousers with leather shin pads, and steel, open-backed sandals. He wears two crossed, gold-buckled belts with two pouches attached to either side and a collection of brightly colored rings and bracelets on his left hand, and has a set of earrings in both ears. In EX Mode Balthier equips the Albederan Y, Volcano T and Shikari's Nagasa F.

Balthier's first alternate outfit Godless Thief is based on his character design Final Fantasy Tactics: War of the Lions . Where he dons a pair of large black leather gloves and a white collared shirt with the sleeves rolled up, his belts and pouches are also different and larger in design and recolored white in this outfit and he wears a dark pair of socks under his shoes.

Balthier's second alternate outfit, Spectacles is based on the model Balthier's design from a flashback cut from the original game, in this sostume he wears a white shirt with a high mandrin collar and a pair of half moon spectacles with his usual pants and open backed sandals.

Balthier's third alternate outfit, Judicer's Plate is based on the model of Archadian Judges, wearing a suit of plate armor standard issue to officers of the Archades Military sans the helmet.

His Manikin is gold and called the Idle Charlatan


Balthier is a Gunslinger, his bravery attacks are physical and can be chained easily into rapid combo strings by canceling ending animations of attacks into another one as long as he has enough ammunition. Balthier's magazine starts with 10 shots and can be reloaded with a special command at anytime, additionally if he fires an attack without enough shots he will reload instead.

Inherent Abilities

Name Type Description
Reload Ability Hold the L button and press to reload the gun to full. In normal mode Balthier has 10 shots and in EX he has 20.

Brave Attacks

Name Type Range Damage Type Description Additional Effects
Tri-Shot Ground/ Aerial Long Physical Fire a three round burst at the enemy dealing three powerful blows in succession. Uses three shots. Chase
Armor-Piercing Shot Ground/ Aerial Mid Physical Fires a cluster of larger then normal rounds in one burst penetrating through projectiles and guards alike. Uses three shots. Guard Break, Magic Block
Percussive Slug Ground/ Aerial Mid Physical Fire a round that does multiple strikes firing in a straight line. Uses one shot. Wallrush
Grenade Shot Ground/ Aerial Mid Physical Hold to aim and lob a hand-bomb at the enemy and press the button again to shoot the bomb causing an explosion. Uses one shot. Guard Break, Wallrush
Napalm Shot Ground/ Aerial Mid Physical Hold to aim and lob a hand-bomb at the enemy and press the button again to shoot it causing it to erupt into a spray of fire that falls downward and ignites nearby surfaces with flames. N/A
Point Blank Ground/ Aerial Close Physical Fire a short ranged blast that sends Balthier leaping backward from the recoil. Uses one shot. Magic Block
Maim Ground/ Aerial Close Physical Balthier springs a dagger hidden in his sleeve and slices the enemy quickly smacking them away. Cannot be chained into other rifle attacks. Chase
Quicksilver Ground/ Aerial Long Physical Fire a round that strikes a single hit from the opponents location at blinding speed. Uses one shot. N/A

HP Attacks

Name Type Range Damage Type Description Additional Effects
Stone Shot Ground Long Magical Hold to charge, firing a round into the earth causing a row of stalagmites to emerge in a line at the enemy. Charge longer to increase range. Wallrush
Aqua Shot Ground/ Aerial Long Magical Creates a bubble at the end of the rifle barrel, that fires smaller water bullets in rapid succession then fires the final large bubble at the enemy at high speed. N/A
Windslicer Shot Ground/ Aerial Close Magical Pulls enemy to the barrel of Balthier's rifle with a vaccum of wind before blasting them back with a hurricane like shot. Absorb
Wyrmfire Shot Aerial Mid Magical Spews flames from the rifle barrel like a flamethrower, can control the direction of the flames with the control stick. Wallrush

EX Mode - All Licences Obtained

Name Type Description
Regen EX Ability Recovers HP over time during EX Mode.
Critical Boost EX Ability Doubles Critical Rate while in EX Mode
Custom Clip EX Ability Balthier can fire twice as many rounds before needing to reload.
Sniper's Eye EX Ability Balthier's attacks all now travel a longer distance distance giving him a greater range to work with.
Quickening EX Burst Baltheir activates the Burst by throwing a hand-bomb at the enemy and shooting it exploding them into the EX Zone. First he charges and fires a circle of six fireballs at the enemy with Fires of War. Then he whistles and calls a tidal wave to crush the enemy with Tides of Fate. Finally he conjures several runes and vanishes in a flash of light summoning a giant meteor to crush the enemy with Element of Trechery. For the finishing blow he summons a spell circle and activates Windburst with a snap of his fingers consuming the enemy in a fearsome hurricane of dust winds.


Balthier can equip Guns, Swords, Spears, Great Swords, Daggers, Bows, Helmets, Hats, Chestplates, Light Armor, Clothes, Shields and Gauntlets.

Exclusive WeaponsEdit

Name Level Stats Effects Obtained
Rigel 30

HP -377 BRV +83 ATK +40 DEF -2

Physical Damage +10% Trade: 61,000 gil, Vega, Scarletite x1, Charlatan's Desire x5
Polaris 90

HP -288 BRV +69 ATK +63 DEF -1

Physical Damage+15% Trade: 158,000 gil, Rigel, Electrum x1, Charlatan's Dream x5
Strahl 100

HP -328 BRV +79 ATK +68 DEF -1

Physical Damage +20%
First Strike ability
Trade: 182,800 gil, Polaris, Sandalwood Chops x1, Charlatan's Hopes x5

Trade AccessoryEdit

Name Description
Sandalwood Chops

To escape the shackles of madness one my fly in the freedom of the open skies.


When Balthier is faced in battle during story mode, Speechless Fight plays as the default background music.


  • Balthier's EX Mode weapons are the strongest possible weapons of their type in the International Zodiac Job System version of Final Fantasy XII.
  • Balthier's exclusive guns Rigel and Polaris are only available in Revenant Wings while Strahl is the name of his prized airship.
  • The Sandalwood Chops are a Key Item in Final Fantasy XII that are used to show of the holder's status among the gentry of Archades.
  • Many of Balthier's attacks are named after abilites he uses in Revenant Wings.
  • Balthier's HP Attacks are all named after ammunition used for guns in Final Fantasy XII.

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