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Azulmagia

Azulmagia is a boss character from Final Fantasy V, being one of the Demons of the Rift. Not much is known about him other than having learned many Blue Magic spells.

Azulmagia appears in the story mode as an underling to Exdeath. While he doesn't do much, he is known to have a huge grudge on Blue Mage.


Attire[]

Azulmagia's base attire is his sprite, shown.

His firat alternate outfit, Hades, is a pallette swap, appearing to look like the enemy Hades, from Final Fantasy V Advance.

His second alternate outfit, Blue Magician, is another pallete awap, looking almost entirely blue and white, with bits of red in some places, similarly to the outfit of traditional Blue Mages.

Azulmagia's Manikin, Fallacious Apocalypse, is cyan.

Battle[]

Azulmagia has a lot of "ultimate Blue Magic" from the FF Multiverse, but most of them are slow, as he is. However, a number of them have long ranges, so be careful when facing him.


Brave Attacks

Name Type Description
Doom (FFV) Ground A reaper slices the enemy, giving enemy 20 Brave attacks before an HP attack. Does Brave damage before enemy attacks. countdown pauses when enemy is in Break Mode and will not Break an enemy with 0 Brave.
Rippler (FFVI) Ground Switches status from the effects of a summon with the enemy.
Earth Shake (FFIX) Ground An earthquake sending enemy to the air. Starts Chase Sequence.
Aeroga (FFV) Ground/Aerial Waves of wind strike the enemy. When timed right, can do another attack doing HP damage.
Unction (FFTA2) Ground/Aerial Makes the enemy unable to see if enemy is a player. Does no damage.
Twister (FFIX) Aerial A cyclone sucks the enemy to the ground, doing damage.
Mortar (FFX-2) Aerial Three powered bullets arch towards the enemy.

HP Attacks

Name Type Description
Quasar (FFVI) Ground Sucks the enemy to a vortex, in which rocks come out of nowhere spiral towards the vortex.
Pandora’s Box (FFVII) Ground A giant question mark appears with a large range to the enemy. The Question mark explodes with a large range.
Shockwave Pulsar (FFVIII) Ground Traps enemy in a sphere, doing Brave damage. Later a pillar of light strikes the enemy.
Nova (FFX) Ground Traps enemy in a sphere. A bunch of lights hit the enemy. Later, the sphere is on fire, doing more damage. Lastly, the sphere explodes. Easy to dodge.
Cry in the Night (FFX-2) Ground The user launches energy bolts, which explode outward from a range, doing damage.
Grand Delta (FFVI) Aerial A triangular vortex appears below user, sucking enemy within it. After some time, it explodes with a wide radius.
Ray Bomb (FFVIII) Aerial Charges (enemy could be hit while charging, but short range), then a wide pillar of fire strikes with a set range.

Brave to HP Attacks

Name Type Description
Twister (FFIX) Ground (Chained from Earth Shake) A cyclone sucks the enemy to the ground, doing even more damage.
Bomb Toss (FFXI) Ground/Aerial (Chained from Unction) The user throws a black bomb in a parabola doing serious HP damage. Can not home in on the enemy after the arch apex.
Earth Shake (FFIX) Aerial (Chained from Twister) An earthquake sending enemy to the air, doing more damage.
Deathray (FFXI) Aerial (Chained from Mortar) The Mortar attacks explode into mini bullets going in many directions. User does another Mortar, doing HP damage.

EX Mode - Blue Warlock

Name Type Description
Regen EX Ability Recovers HP over time during EX Mode.
Assimilation Ex Ability Increases Attack.
Doomed Destiny EX Ability Doom's countdown is halved.
Azul Explosion Ex Burst Charge up by holding a random button multiple times under four seconds to use Angel Whisper (FFTA). Then, do the same with another random button to use Blowup (FFTA). When executed perfectly, then the user will use Limit Glove (FFIX). If not, then the user will use Cornered (FFTA2).

Equipment[]

Azulmagia can equip Rods, Staves, Instruments, Books, Robes, Hats, Hairpins, and Bangles.

Exclusive Weapons[]

Name Level Stats Effects Obtained
Monster Rod 30 HP+350
BRV-70
ATK+36
DEF+2
Attack Range +5% Trade: 61,000 gil, Flame Rod, Scarletite x1, Apocalypse's Desire x5
Demon Rod 90 HP+287
BRV-70
ATK+63
DEF+1
Attack Range +7% Trade: 158,000 gil, Monster Rod, Electrum x1, Apocalypse's Dream x5
Sapphire Scepter 100 HP+325
BRV-80
ATK+69
DEF+1
Attack Range +10%
Anti-EX Effect
Trade: 182,800 gil, Sapphire Scepter, Blue Crystal x1, Apocalypse's Hopes x5
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