Garland is one of the villains fighting for the side of Chaos in Dissidia Final Fantasy and Dissidia 012 Final Fantasy. Garland is a man consumed by battle and conflict, and is willing to accept his fate of eternal battle. He wields a large sword that can freely transform into various weapons, from a destructive axe to twin blades. Due to his connection to Chaos, Garland is one of the game's higher-ranked villains. His position as Chaos's right-hand warrior can be seen as analogous to the one his rival, Warrior of Light, has with Cosmos.
Garland's original outfit is based on his in-game sprite from the original release of Final Fantasy. Garland wears a dark blue cape with silver armor set with blue jewels, and wears his distinctive horned helmet. Tetsuya Nomura has stated that, because there were only in-game sprites to draw from, he had trouble designing Garland as a character, as in essence, it was designing a new character rather than redesigning an old one.
Garland's first alternate outfit, "Stalwart's Armor," is an original palette swap, which colors his cape burgundy and his armor gold. The cape's coloring is reminiscent of Garland's remake sprites.
Garland's second alternate outfit, "Discord Incarnate," gives him the appearance of Yoshitaka Amano's "Cloudsea Djinn," Garland's original design. Garland wears no armor, revealing black skin with gray claws, his eyes are blank white, and he wears a headpiece with horns of various length and design. He also has long white hair and spikes emerging from his shoulders. In his EX Mode Garland turns a lighter shade of gray. Garland's sword in this outfit is a different shape from his other outfits, and is light gray and white with cracks along its length. It turns black with orange cracks in his EX Mode, appearing to be made out of rock and magma.
Garland's manikin version, False Stalwart, is blue.
In battle Garland is described as a Nemesis, and uses his huge sword to crush opponents with powerful attacks. His sword automatically shifts into different forms while attacking, and some of his attacks vary depending on the timing of the button inputs, allowing Garland to alter the effects of his attacks quickly. Garland is most powerful in melee combat, but he has several charging attacks that allow him to attack opponents from a distance. A drawback is that Garland is a slow ground mover, and most of his melee attacks can be blocked.
Garland spins in a circle with his sword two times and then brings his sword down on the opponent. If O is pressed before the last sword hit connects, Garland will knock the opponent up in the sky. If O is pressed after the last sword hit connects, Garland will dismantle his sword into two and strike the opponent with a four hit combo.
Garland charges forward and swings his sword upwards causing the opponent to be knocked to the sky.
Garland lengthens each section of his sword making a lance. He then charges at the opponent in a stabbing motion. If the hit connects, Garland will jump and proceed to slam the opponent down with his sword. Can Wall Rush for additional damage
Dash forward and uppercut with Sword, If O is pressed - follows up by shooting the blade out on a chain, knocking them further and enabling a chase. If O is held, leap up into the air during the uppercut and can follow up with a four-hit combo.
Garland's sword floats between his arms as lightning bolts come down on his opponent.
Garland separates his sword in two and deals multiple blows with each blade. Can Wall Rush for additional damage
Garland turns his sword into a deformed axe and swings it down on the opponent. This attack slightly homes as Garland will move directly in front of the opponent and if the attack is performed. Can Wall Rush for additional damage
Garland spins his sword with a chain in a circle first before bringing the sword down and up with the chain. If the last hit connects, the attack will result in a chase
Garland drills the opponent upwards then shoots his sword with a chain into the enemy. Can initiate a chase.
Garland smashes his sword into the ground causing the ground to erupt. If this move is performed at a ledge, the stone spikes will appear at the next lower ground.
Jumps into the air and throws sword onto the floor with a chain which curls around the floor like a snake, leaving behind a line of water for a short distance. The sword then explodes into water. Can Wall Rush for additional damage
Splits his sword into two and spins both pieces in the air. The swords then shoot out flaming projectiles that home on enemies
Garland swings his blade and creates two gigantic tornadoes that slowly spin forward. Can reflect attacks. Can slightly absorb HP from opponent.
Charges sword with energy and swing once while moving towards opponent. If first hit connects, consume opponent in flame and swing again to knock them away. Can Wall Rush for additional damage
EX Mode - Class Change
Recovers HP over time during EX Mode.
Doubles Critical Hit Rate while in EX Mode
Can’t be knocked back or stunned by enemy Brave attacks while he's in the middle of executing attacks of his own.
Soul of Chaos
Garland charges himself with evil power, and unleashes a series of attacks that utilize all five forms of his weapon. To execute it perfectly, the player must press the O button repeatedly to charge a gauge up to its maximum within a time limit. A visual distortion and a chiming sound indicate each level of power attained; no levels mean one attack, two levels mean three attacks, etc.