Gilgamesh is a secret playable character in Dissidia 012 Final Fantasy, representing Final Fantasy V. Introduced as Exdeath's lieutenant, he was ultimately banished to the Interdimensional Rift after repeatedly failing his assignments. Since then, he began traveling between worlds collecting rare weapons and challenging worthy enemies to battle.
In Dissidia 012 Gilgamesh is seeking Bartz, wishing to challenge his old rival to their promised rematch. Though he is treated as a villain, Gilgamesh is an outsider to the cycles of war, and it is left ambiguous as to if he was summoned by Chaos to fight, or just happened upon World B and the cycles of war by chance while travelling between worlds.
Gilgamesh's appearance in Dissidia 012 is directly based on his original artwork by Yoshitaka Amano for Final Fantasy V, which, in turn, is based on a design by Tetsuya Nomura. He wears primarily red and gray armor with yellow accents, gray shorts with red polka-dots, and a horned hood.
Gilgamesh's first alternate outfit, "Special Red Cloak," is based on his Final Fantasy VIII appearance, where he has lighter armor and a red cloak that obscures most of his head and face. During EX Mode, his appearance is stated to be based on his Final Fantasy XII design.
Gilgamesh's second alternate outfit, "Special Steel Armor," is based on his recurring sprite appearance. Gilgamesh wears heavier full-plate armor on his torso and arms with a hornless helmet. The lower half of his head is partially covered by a golden neck guard. His EX Mode is recolored to match his morphed appearance in Final Fantasy V while in the Interdimensional Rift, giving him darker skin, purple wrist guards, and black and red armor with purple jewels.
Gilgamesh's DLC costume "Great Genbu Armor" is taken directly from his appearance in Final Fantasy Type-0. He wears black and red turtle-themed armor, with a black tunic flaring down from his waist. His helmet obscures most of his face, and lacks horns. His armor strangely has a zipper on its back, which didn't appear in his Type-0 appearance. Gilgamesh's Ex Mode is modeled after his True Gilgamesh form from Type-0.
Gilgamesh's manikin, the Fallacious Giant, is turquoise.
Gilgamesh is described as a Frenzied Swordsman, where he picks a weapon at random when attacking. This makes the strength and effects of his attacks unpredictable. Gilgamesh is mostly a mid to melee-range fighter, with quick close-range attacks and slower charging mid-range attacks. He does however have access to a handful of magic attacks that have decent range. His HP attacks are versatile across range as well. However, he moves a bit slowly, and the unreliable nature of his fighting style means his attacks have inconsistent power and range. The weapons he may use when attacking are as follows:
Each weapon's special ability is listed below:
Excalibur - All Bravery damage dealt is doubled.
Excalipoor - All Bravery damage is reduced to 1.
Naginata - Attack has greater range.
Masamune - Long range but shorter than Naginata, generates more EX Force on hit, 75% normal damage.
Genji Blade - Depletes the opponent's EX Gauge with each hit. 75% normal damage.
Zantetsuken - Has a chance of inflicting Bravery Break instantly when attacking, but does not grant Stage Bravery.
Battle Axe - Attack does random damage, from 25% to 175% normal damage.
Chicken Knife - The lower Gilgamesh's HP, the higher the Bravery damage done, from normal damage at full HP to 120% damage at 1 HP.
Randomly changes weapon after each attack, changing the current added ability of the next attack.
Slash a foe in a cross pattern. Can Wall Rush for additional damage
Lunge and stab. Short reach, but quick strike and initiates a chase
Hits his foe with a burst of piercing wind that forces them backwards
Attacks his foe with two of his weapons with a chain of attacks that sends them upwards and initiates a chase.
Attacks his foe with a chain of attacks with two of his weapons and finishes the attack by sending them flying to the ground. Can Wall Rush for additional damage
Brings down a lightning strike on his opponent that creates a ring of electricity where ever it hits.
Slash in a wide sweep. Short reach, but a quick strike. Can Wall Rush for additional damage
Slashes twice in a cross motion. Can Wall Rush for additional damage
Launches himself into the air, and lands, headbutting the opponent. Can be used to dodge attacks.
Launches giant fists at the opponent. Quick but inaccurate
Launches a missile that homes in on his opponent. Moves slowly but explodes over a large radius.
Does a spinning motion towards the opponent while slashing. Can Wall Rush for additional damage
Spins around creating a whirlwind.
EX Mode - Morphin' Time
Recovers HP over time during EX Mode.
Doubles Critical Hit Rate while in EX Mode
Each attack has one of three random effects
Two each of Gilgamesh's arms wield a different weapon and thus get four bonuses
Four arms wield one weapon and the other four yield another, giving two bonuses
All eight hold the same weapon and thus only one bonus is applied
Whatever weapon(s) Gilgamesh is holding, their relevant attacking bonus is applied to all his attacks. This makes the exact benefits of Gilgamesh's EX Mode impossible to predict. Gilgamesh's attacks are also augmented to fire more projectiles or hit over larger areas, and therefore deal more damage
The Strongest Sword
Seven blue Excalipoor and a red Excalibur rotate in a circle in front of Gilgamesh. The player must press a button to select the Excalibur as it rotates around. Gilgamesh then performs several attacks with the blade and finishes the combo with Ultimate Illusion, striking the opponent with a shockwave to deal HP damage. If the Excalipoor is chosen, however, Gilgamesh will deal only 1 point of damage per hit, realize it's not the Excalibur, and throw it exasperatedly at his opponent, dealing HP damage.