Minwu was a hero and character representing Final Fantasy II.
White Wizard from Mysidia, he worked as Fynn's Royal Mage, and after Fynn's takeover by the Palamecian Empire, he became Princess Hilda's right-hand man who later assisted Firion and gave his life to break the seal on the ultimate magic - Ultima - to grant further offense against the Emperor
In the game's story mode, his opposing villain was Leon.
Minwu's main appearance is based off of concept artwork by Yoshitaka Amano. He wears thick flowing robes, a turban-like headpiece with his face partly covered and his trademark horned blue/red shield. In EX Mode Minwu's Shield turns Blood Red and he equips the Blood Staff.
His first alternative outfit "White Spirit" is based more around his game appearance in the PSP adddition of Final Fantasy II giving him pure white robes with red trimmings and bearing his trademark shield.
His second alternative outfit "Unmasked Man" is mased more upon the NES appearance which portrayed him with yellower robes and with a different headpiece that does not cover the face.
His Manikin is Yellow and called the Imitation Shaman
Minwu is best described as an Enhancer, fighting by combining the tactics of a White Mage and a Shield User for a defensive strategy. He can heal himself; give himself temporary defences – against either a Brave, HP or projectile attack, double his speed or release bursts of energy. His statistics are good overall but he is fairly slow when not using Haste. The downside is that he can only boost himself against one of these at a time and the second strike in the shields can all be pierced by most guard-breakers.
Throws his shield that grabs the enemy closer for a quick smack by his staff. When the shield begins to recoil back to the player, it is able to Guard Break. Can Wall Rush.
Heals Bravery without attacking or harming the enemy. Requires a long cool down time after casting, but restores more the longer it is charged.
Create a boost which blocks damage by Brave attacks. Only blocks twice before fading, cannot have any other boost in effect when using Shell
Create a boost which blocks damage by HP attacks. Only blocks twice before fading, cannot have any other boost in effect when using Protect
Create a boost which reflects projectiles. Only reflects twice before fading, cannot have any other boost in effect when using Reflect
Allows Minwu to move and attack twice as fast. Only lasts until hit by an attack. Cannot have any other boost in effect when using Haste
Staff of Light
Minwu raises his staff in the air and fires two homing orbs of Light at the opponent; if both orbs hit then a chase sequence can be initiated.
Minwu charges forwards with his shield in front sending his opponent flying on contact.. Can reflect projectile attacks
Releases a wave of energy that spreads out. Can be charged to fire up to three waves consecutively
Guard and hold out shield to unleash a burst of energy, can block attacks if timed right. Can Wall Rush for additional damage
Shoots several balls of light that home in on the opponent from all directions
Brave to HP Attacks
(Chained from Staff of Light) Minwu releases a single orb of light that travels a small distance forward before creating an explosion.
EX Mode – Critical Sacrifice
Heals HP slowly over time
Doubles Critical Hit Rate while in EX Mode
Minwu recovers HP from any attacks that he blocks using Shell, Protect or Reflect.
Minwu strikes his opponent with his staff and opens up a large floating Tome. It then requires the player to input a series of commands listed on the screen within a time limit. If successful Minwu will barrage the opponent with Ultima attacks before finishing with an explosion. If it fails Minwu just activates the explosion.