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MysticKnight base
The Mystic Knight is a generic job class character.

Mystic Knights are strange in that they have equal powers in sword and magic, infusing magic to their swords for extra damage and/or have properties of the spell in question.

The Mystic Knight does not appear in the story mode, so she does not have an opposing villain.

AttireEdit

The Mystic Knight's base outfit appears to be similar to Yunita's Spell Fencer outfit from Final Fantasy: The 4 Heroes of Light.

The 1st alternate outfit, Spellblade General, has an outfit similar to the Spellblade job class outfit from Final Fantasy Tactics A2, without the characteristics of a Viera since the Mystic Knight is not a Viera.

The 2nd alternate outfit, Mystic Dancer, has the appearance of Faris from Final Fantasy V when wearing her Mystic Knight outfit.

The Mystic Knight's Manikin, Iterated Warmage, is monochrome.

BattleEdit

The Mystic Knight is a Sword Magician, using her Spellblade moves to give more power to her attacks. While she can use her HP attacks without the need for her Spellblades, they will do very little damage.

To execute her Brave to Brave attacks, she must use her Spellblade if it's not already in effect, then when using the same button combination to execute the Spellblade, the Brave to Brave attack is used and those can be used at any time. However, the Brave to HP attacks must be used immediately after the Spellblade is used and doing do will dispel the Spellblade in effect.

A note: All of her Spellblades do no damage, but they are slightly fast to execute. But it is still advised to get some distance between you and the enemy when doing these, as enemy attacks can cancel the Spellblade when the action is used.

Brave Attacks

Name Type Description
Spellblade: Fire Ground/Aerial The sword is enchanted by fire, allowing her attacks to be stronger and have a chance of causing Chase.
Spellblade: Blizzard Ground/Aerial The sword is enchanted by ice, allowing her attacks to be stronger and have a chance of causing Wall Rush.
Spellblade: Thunder Ground/Aerial The sword is enchanted by lightning, allowing her attacks to have a higher range.
Spellblade: Water Ground/Aerial The sword is enchanted by water, allowing her attacks to break guards (Attack) and have a wide area-of-effect (Spell)
Spellblade: Bio Ground/Aerial The sword is enchanted by poison, allowing her attacks to gradually drain the enemy's Brave.
Spellblade: Oil Ground/Aerial The sword is enchanted by oil, allowing her attacks to make the enemy sometimes slip and become vulnerable to her other Spellblades.
Spellblade: Holy Ground/Aerial The sword is enchanted with divine energy, allowing her attacks to be really powerful, can break guards (Attack), have a wide area-of-effect (Spell), and can cause Wall Rush.
Spellblade: Flare Ground/Aerial The sword is enchanted by cosmic energy, allowing her attacks to be really powerful, high range, and can cause Chase.

Brave to Brave Attacks

Name Type Description
Attack Ground Strikes the enemy with her sword once at 1.5x normal damage with the effect gained from her Spellblade abilities.
Spell Ground Fires two magic bolts with the effect gained from her Spellblade abilities.
Attack Aerial Spins with her sword to attack three times with the effect gained from her Spellblade abilities.
Spell Aerial Quickly fires a magic bolt with the effect gained from her Spellblade abilities.

HP Attacks

Name Type Description
Attack Ground Dashes and attacks the enemy two times with the effect gained from her Spellblade abilities.
Spell Ground Fires a large magic bolt with the effect gained from her Spellblade abilities.
Attack Aerial Air Dashes and attacks the enemy two times with the effect gained from her Spellblade abilities.
Spell Aerial Fires a homing magic bolt with the effect gained from her Spellblade abilities.

Brave to HP Attacks

Name Type Description
Attack Ground Essentially do Squall's Blasting Zone with the effect gained from her Spellblade abilities.
Spell Ground Unleases a wave of energy along the ground with the effect gained from her Spellblade abilities.
Attack Aerial Stands in midair and four magical swords appear to stab the enemy, breaking guards, with the effect gained from her Spellblade abilities.
Spell Aerial Stands in midair and four magical swords appear to sword beam the enemy, homing in the enemy, with the effect gained from her Spellblade abilities.

EX Mode - Sword and Magic Combine!

Name Type Description
Regen EX Ability Recovers HP over time during EX Mode.
Critical Boost EX Ability Doubles Critical Hit Rate while in EX Mode.
Magic Infuse EX Ability Attack increases and the user's Attack and Spell move (both Brave and HP) can be used in quick succession.
Spellblade: Drain Special The sword is enchanted with an unknown energy that makes her attacks drain HP.
Spellblade: Doomsday EX Burst The user starts the EX Burst by having four magic swords rotate around the user and going to "space". The user enchants her sword with a meteor, which is then surrounded by various rocks. Push the CIRCLE button as many times in a time limit. She fires three magic bolts downward towards the enemy for Brave damage and finishes the enemy off by down-thrusting the enemy with her sword infused with the giant meteor. Fail and she only does the down-thrust.

EquipmentEdit

Mystic Knight can equip Swords, Daggers, Staves, Shields, Bangles, Hats, Ribbons, Clothing, Robes, Light Armor, and Female-exclusive equipment.

Exclusive WeaponsEdit

Name Level Stats Effects Obtained
Swordstaff 30 BRV+37
ATK+40
Damage +5% Trade: 61,000 gil, Icebrand, Scarletite x1, Warmage's Desire x5
Sword of the Magi 90 BRV+34
ATK+63
Damage +7% Trade: 158,000 gil, Swordstaff, Electrum x1, Warmage's Dream x5
Mana Blade 100 BRV+39
ATK+68
Damage +10%
Magic Shield effect
Trade: 182,800 gil, Sword of the Magi, Steel Scroll x1, Warmage's Hopes x5

GalleryEdit

MysticKnight Alt1
MysticKnight Alt2

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