Nacht is a young man and a protagonist of Final Fantasy Dimensions, who became one of the four Warriors of Darkness, as chosen by the crystal of Lux. Nacht's cold personality and tight lips cast him as uncaring, but his passion for defending others has helped lead the Warriors of Darkness in their quest against the Avalon Empire.
In the Dissidian Wars, Nacht worked alongside his opposite - the Warrior of Light Sol, serving Cosmos as guardians and seekers of the Rifts. During the 3rd cycle of war they were both cast into one of the rifts that they had found by several Chaos warriors and were thus removed from the further cycles
Nacht’s basic attire is based off of his 'jobless' appearance, identical to his artwork wearing a midnight blue half-cloak held with a silver clasp over pauldrons and a studded blue tunic, shirt and trousers. In EX Mode Nacht glows with Dark Energy.
His alternative costume 'Black Blade' dresses Nacht in his - Dark Warrior exclusive - Dark Knight job class attire - dark blue and purple armour and a spiked helm.
His 3rd costume 'Black Magician' has Nacht assume the black robes and cloak of a Magus - his best Dark Warrior exclusive magic class.
Nacht’s manikin Shrouded Shade is Blue with golden highlights
Nacht is a Destroying Darkness who focuses more on offensive and boosting tactics and forgoes the defensive. Nacht uses onslaught attacks that while powerful and full on, leave him in vulnerable positions. His attack speed and power are both high but his movement speed is average.
Increases damage and critical chance of next magical brave attack. Can be stacked up to three times. (+10, +25, +50%)
Nacht swings his sword and releases a wave of darkness that spreads out. Can be charged before by holding O to release a larger wave.
Summons several balls of rock that spread out randomly and can ricochet once. Can Wall Rush for extra damage.
Creates several orbs of energy which Nacht fires at the opponent. By tapping O can fire up to six in a row.
Slashes three times with dark infused blade. Can initiate a chase sequence on third hit.
Drops a chunk of Ice vertically, that shatters and releases low damage shards if it hits the ground.
Increases damage and critical chance of next physical brave attack. Can be stacked up to three times. (+10, +25, +50%)
Releases a wide beam of energy that sweeps in a 90 degree area.
A six-hit punching and slashing combo ending in an uppercut. Nacht can deal the first three hits without contact, but staggers him if third hit misses.
Fires a guard-breaking shot of energy that flies quickly forward and can carry opponent backwards. Can cause Wall Rush for extra damage.
Hovers before charging forward at the opponent and releasing a quick sword slash. Covers a large amount of distance and can be Wall Rushed for additional damage.
Conjures a windstorm around Nacht. Has a slight absorbing effect.
Brave to HP Attacks
(Chained from Flare) Surrounds the opponent with a ring of flare orbs before detonating them all at once.
EX Mode - Power of Darkness
Recovers HP over time during EX Mode.
Doubles Critical Hit Rate during EX Mode
Increases Brave damage dealt by 50%.
Nacht charges Power, the player must select 'Meteor' and then 'Ebony Slash' from a list of several commands in a short space of time. If correct, Nacht will fire engulf the opponent in an explosion of darkness. If incorrect, Sol only fires a small meteor.