Oerba Dia Vanille was a playable character and the narrator in Final Fantasy XIII. She is a mysterious young girl who carries a dark past, along with a heavy burden that the others are initially unaware of. Despite facing many hardships, she remains an upbeat and caring person; though her cheerfulness is mainly a façade she uses to hide the inner guilt she has felt for over five centuries.
In the events of the Dissidian Wars, Vanille was present in the first Wars under the control of the Chaos Warriors, in particular Galenth who sought to use her abilities as Ragnarok as a weapon against Cosmos. After using Ragnarok to defeat Cosmos, Vanille remained in a state of Stasis outside of the battles until Cosmos revived her to aid the Cosmos Warriors in the 15th Cycle. Again after these battles Vanille disappeared and is assumed to be once more in Stasis...
Vanille's Base attire is her appearance from Final Fantasy XIII - She wears a light pink halter top, a short orange and yellow skirt, along with yellow boots. She also wears a fur pelt around her waist, which she uses to attach her weapon when not using it; Her wrists are adorned with numerous bracelets, and she wears three beaded necklaces. In EX Mode, Vanille transforms the Incomplete form of Ragnarok - see picture.
Her 1st Alternate attire is 'Oerban Sister', a pallete swap of Vanille using her fellow Oerban Fang's colour scheme, colouring her clothes in blues and her hair black. In EX Mode Ragnarok has black hair and blue skin.
Her 2nd attire 'Purge Robe', dresses Vanille in the clothing of the Purge Candidates from the beginning of FFXIII. In EX Mode Ragnarok is coloured in whites and greys
Vanille is an Attack Reeler. Using her hookline style 'Binding Rod' weapon. Vanille fights by latching onto her opponents from a distance and slowly pulling them towards her while attacking them. With this tactic Vanille can be a difficult opponent to avoid and she can restrict an opponent’s movements which is useful for her when racing for EX Cores or higher ground. However opponents need to be at a distance for this tactic to work and Vanille has limited Close-range attacks
Throws out several hook-lines to stun opponents on contact
Swings Rod round in a continuous circle which can bounce off walls while moving. Can be Wall Rushed for extra damage
Vanille uses her hook-lines to attack. Depending on the timing that the player presses the O button, she can follow up with one of three different attacks:
Immediate: Lash out, striking opponent multiple times. Can start a chase
After 2 Pulls: Strike opponent with magic to knock them away again.
After 3+ Pulls: Conjure several dark energy bolts above opponent.
Attack an opponent by snagging them then hitting them multiple times. Can initiate a chase sequence.
Throw out hooks in the air to snag aerial opponents. Pulls them to the ground with Vanille when she lands.
Vanille spins quickly on the spot while repeatedly slapping the opponent.
Strikes rod into the ground, causing a circular quake underneath the opponent
Swings Hook-lines in a circle like a whip before shooting forward, Can be Wall Rushed for extra damage and has a slight absorbing effect.
Fires a quick blast of power around Vanille before she charges at her opponent. Can stun opponents
Releases a shockwave diagonally that travels horizontally once it hits the ground
Brave to HP Attacks
(Chains from Reel In (ground)) Flings opponent forwards and down onto the ground hard, deals more damage the further the opponent goes before crashing.
(Chains from Reel In (aerial)) Pulls hard on hook-lines bringing opponent right in front of Vanille before she kicks them hard to unsnag them.
EX Mode - Ragnarok
Recovers HP over time during EX Mode.
Doubles Critical Hit Rate during EX Mode
When attempting to hook opponents send out streams of light instead that deal damage even if they don’t catch the opponent.
Causes an instant Brave break upon the opponent if successful. Has a long charge time but homes in quickly on the opponent. Unblockable but gives no brave points to Vanille
Throws out hundreds of hook-streams of light, The Player must press O and X rapidly to fill a Break bar to 999%. If filled completely in time, Ragnarok makes all the streams crystallise trapping the opponent in crystal. If not, She finishes by striking at the opponent to send them flying.