Rem Tokimiya is a playable character in Final Fantasy Type-0, she, along with Machina Kunagiri are new members of Class Zero and serve as an outside view of the war in Orience.
Rem's default appearance is that of the image shown above, a school uniform consisting of a black jacket with gold pauldrons, a red cape and a red plaid skirt, along with leggings and flats.
Rem's first alternate costume Summer Garb recolours her clothes to a brighter tone, with the leggings being white and the sleeves shortened and also white. She also gains a pair of white gloves and her hair is lightened a little bit.
Rem's second alternate costume Formal Garb recolours her costume to be mainly red and black, with her jacket and leggings red and the rest of her clothes black, with the exception of a white cape and a pair of white gloves.
Her DLC outfit - Uniform 2 removes her pauldrons and gives her a larger red cloak with a wide collar, and a longer black jacket with white pants finishing in black dress shoes, her daggers are replaced by Machina's Drill Rapiers.
Her manikin, the Hidden Blade, is peach.
Battle[]
Rem is described as a Trinity Crusader, using a variety of spells that change depending on the distance from her enemy.
Brave Attacks
Name
Type
Range
Damage Type
Description
Additional Effects
Wall
Ground/ Aerial
Close
Magical
After a short animation, creates a translucent rectangular wall in front of Rem that blocks the enemy and low priority magic attacks, but shatters if it by a strong attack.
Block
Boomerang Dagger
Ground/ Aerial
Mid
Physical
Throws daggers on a horizontal arcing angle towards the enemy, they will gradually get stronger the longer they fly, but the knockback from the hit is reduced. When they hit they will cross back towards the enemy for another hit each, then return to Rem.
Wallrush (Close)
Trinity Cure
Ground/ Aerial
Self-Target
N/A
Restores Rem's Bravery by an amount that grows larger the further away she is from the enemy, capping at around 400.
N/A
Trinity Fire
Ground/ Aerial
Close~ Long
Magical
Close: Summons a small burst of fire from one of Rem's daggers that blasts the enemy away.
Mid: Summons three bursts of fire that fly to the opponent one after another, initiates chase.
Long: Summons a burst of fire that knocks the opponent upwards, initiates chase.
Wallrush (Close), Chase (Mid~Long)
Trinity Blizzard
Ground/ Aerial
Close~ Long
Magical
Close: Summons small shards of ice that she quickly volleys at the enemy.
Mid: Summons a sheet of hail that engulfs the opponent from where Rem is standing.
Long: Summons a large block of ice that quickly crushes the opponent from above.
Wallrush
Trinity Thunder
Ground/ Aerial
Close~ Long
Physical (Close~ Mid) Magical (Long)
Close: Slashes at the opponent with lightning-imbued swords, starts with an uppercut, then two hits from the side, then a backflip that kicks the enemy away.
Mid: Throws one of her daggers at the enemy with a lightning bolt surrounding it, if it connects, slash the enemy twice while controlling the dagger with magic then send another bolt to knock them away.
Long: Summons a shower of thunderbolts on the enemy, that ends with a powerful strike downwards.
Wallrush
HP Attacks
Name
Type
Range
Damage Type
Description
Additional Effects
Dagger Shot
Ground
Close~ Mid
Physical
Sends one of her daggers at the enemy with magic, if it connects throw the other one, then recall both of them and charge forward, slashing them away. Range is increased if charged a bit.
Wallrush
Osmose Venom
Ground
Long
Magical
Creates a red mist that slowly moves towards the opponent, if it reaches them it bursts, dealing HP damage.
N/A
Trinity Holy
Aerial
Close~ Long
Magical
Short: Sends an explosive orb of holy energy towards the opponent.
Mid: Barrages the opponent with three orbs of holy energy.
Long: Begins charging with two orbs of holy energy, gradually increases until there are seven, then fire one by one at the enemy.
Wallrush
Magic Satellite
Aerial
Long
Magical
Creates a beam from Rem's crossed daggers that slowly tracks the opponent, dealing HP damage and more Bravery damage near the end of the beam than at the point blank range.
Wallrush
Bravery to Bravery Attacks
Name
Type
Range
Damage Type
Description
Additional Effects
Meteor
Ground/ Aerial
Long
Magical
(Chains from Trinity Fire (Long)) Crushes the opponent with a chunk of rock from above.
None
Ultima
Ground/ Aerial
Long
Magical
(Chains from Trinity Blizzard (Long) and Trinity Thunder (Long)) Engulfs the opponent in a green sphere that detonates and quickly expands.
None
EX Mode -
Name
Type
Description
Regen
EX Ability
Recovers HP over time during EX Mode.
Critical Boost
EX Ability
Doubles Critical Rate while in EX Mode
Avoid
EX Ability
Enhances Rem's dodges, increases range and allows her to instantly use a long-ranged spell at any range if an attack is dodged.
Kill Site
EX Ability
Gives Rem's attacks a 5% chance to Iai Strike the enemy.
Trinity Attack
EX Burst
Press buttons in sets of three.
Rem blasts the opponent with fire, the first input appears here, then casts an ice spell on them, encasing them in a block of ice, then dashes towards them wreathed in fire, a second input appears here, she then rushes through them causing the ice to explode, then turns around and throws both of her daggers at the enemy, which are sparking heavily, the last input appears here, the daggers will then strike the opponent for two hits each. On a perfect execution she uses Cascade, causing blue light to fall on the enemy then explodes, ending the EX Burst.
On an imperfect execution (failing input commands at any point triggers this), she uses Sonic Charge and dashes through the opponent once, ending the EX Burst.
Equipment[]
Rem can equip any weapon, and any armour, and female-exclusive equipment, except for other character's exclusive equipment.