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Seer
The Seer is a generic Job Class.

Seers are generally upgraded White Mages, but some gained the ability to also not only use basic Black Magic, but to follow-up that magic with a physical attack.

This particular Seer also has mastery of using Illusions, which use immensely long-ranged magic to hit anyone and everyone in its area-of-effect.

The Seer does not appear in the story mode, so he does not have an opposing villain.

AttireEdit

The Seer's base outfit is based on the image above, from FFTA2. In EX Mode, he recolors to have a grey-and-green outfit.

The Seer's first alternate outfit, Illusionist, is based on the Hume Illusionist, seen below. In EX Mode, the Illusionist recolors to a red-and-white outfit. The Illusionist's staff is used.

The Seer's final alternative outfit, Devout, is based on the male Bravely Default: Flying Fairy Devout outfit, which recolors green with a blue tie in EX Mode. A gold staff is used with this outfit.

The Seer's Manikin, Iterated Magician, is monochrome.

BattleEdit

The Seer is a Battlemage, using Illusion magic to hit the enemy just about anywhere, while also using Magic Frenzy for some up-close action.

His Illusions, to compensate for its enormous range and area-of-effect, only has Low Range Priority and deals little damage. Also, the Illusions have a bit of cooldown, so they aren't easily spammable.

He DOES have a limited number of physical attacks, using a staff on Chase Sequences.

Brave Attacks

Name Type Description
Prominence Ground An illusion of fire engulfs the field, damaging the enemy and any destructible object in its way. The enemy is pulled towards the user. Deals more damage the farther away the enemy is to the user.
Tempest (ground) Ground An ilusion of lightning strikes the field, damaging the enemy and any destructible object in its way. Deals more damage the closer the enemy is to the user. Chase
Cura Ground Heals Bravery without attacking. A bit slow, though.
Power of Knowledge Ground/Aerial The user slams a book at the opponent. Has Melee High priority, but, well...it's a book, has terrible range. Wall Rush.
Star Cross Ground/Aerial An illusion of light blooms the field, damaging the enemy and any destructible object in its way. This move stuns the opponent for a short time. Deals more damage the farther away the enemy is to the user, but the stunning effect lengthens the closer the enemy is to the user.
Freezeblink Aerial An illusion of ice freezes the field, damaging the enemy and any destructible object in its way. The enemy is pushed away from the user. Deals more damage the closer the enemy is to the user.
Tempest (air) Aerial An ilusion of lightning strikes the field, damaging the enemy and any destructible object in its way. Deals more damage than the Ground version. Deals more damage the farther away the enemy is to the user.

HP Attacks

Name Type Description
Thundara Frenzy Ground Lightning strikes the enemy from above, later attacks from below.
Quake Frenzy Ground Traps the enemy by an earthquake doing several Brave attacks, later pushing the enemy with the user's book.
Fira Frenzy Ground/ Aerial Shoots two fireballs, attacking the enemy while the user strikes twice.
Blizzara Frenzy Aerial The reverse from Thundara Frenzy, only with ice effects.

Brave to HP Attacks

Name Type Description
Power of Wisdom Ground/ Aerial (Chained from Power of Knowledge) The user uses his staff to whack the enemy, launching it, then shoots a fireball for added measure. Wall Rush
Magic Frenzy Ground/ Aerial (Chained from ALL Illusions) The user teleports to slightly above the enemy and slams a book on it. While this move deals a decent amount of damage, it leaves the user wide open for the opponent's next attack.

EX Mode - Magic Mastery

Name Type Description
Regen EX Ability Recovers HP over time during EX Mode.
Pierce EX Ability Ranged attacks get higher priority.
Replenish Bravery EX Ability Bravery increases by 20% of damage when hit.
Frenzied Illusionist EX Ability Recolors outfit, depending on initial outfit, increasing the damage of Ranged attacks.
Recharge Special Heals Bravery without attacking. A fast and reliable Bravery restory move.
Ultima Frenzy EX Burst Starts with Ultima, pressing a random button five times while a semi-sphere of energys hit the enemy. Later attacks with staff, pressing another random button five times, but faster.


EquipmentEdit

The Seer can equip Books, Staves, Rods, Bangles, Hats, Headbands, Clothing and Robes.

Exclusive WeaponsEdit

Name Level Stats Effects Obtained
Book of Illusions 30 HP +350
ATK +38
DEF +2
Attack Range +5% Trade: 61,000 gil, Battle Folio, Scarletite x1, Magician's Desire x5
Tome of Ending 90 HP +286
ATK +64
DEF +1
Attack Range +10% Trade: 158,000 gil, Book of Illusions, Electrum x1, Magician's Dream x5
Edaroya Scriptures 100 HP +326
ATK +69
DEF +1
Attack Range +15%
Riposte Effect
Trade: 182,800 gil, Tome of Ending, Magic Hat x1, Magician's Hopes x5

GalleryEdit

Illusionist

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