"A radical lunarian sorcerer with immense psychic ability. His immeasurable malice taints his every action."


Zemus is a playable character and villain from Final Fantasy IV.

In his original game he was the last of a radical movement of Lunarian sorcerers who sought to wipe out the people of the Blue Planet so that the Lunarians could take their place rather then waiting for them to evolve to a day where they could coexist. Long since sealed away by FuSoYa, Zemus mind remained active and he used his sorcery to enthrall Kluya's son Golbez to suit his nefarious purpose. When all his plans laid in ruin he was vanquished by Golbez and FuSoYa but his death gave birth to a horrible monster of unbridled hate that served as Cecil's last obstacle. 


FF4PSP Zeromus Incorporeal

In Zemus's regular form he wears a black robe giving him a ghostly apperance over a large red mantle with black lining and a high collar. In his EX Mode Zemus transforms into a blue ghost like creature with a demonic face.

In his first alternate outfit  Zemus's Breath, changes Zemus's body to become a red incoperal phantom of energy based on the Zemus's Malice enemy.

In his second alternate outfit Zemus's Malice, Zemus's body changes  becoming a violet incoperal phantom of energy based on the Zemus's Malice enemy.

His Manikin is silver-blue and called the Delusory Lunarian.


Zemus is described as a Cosmic Horror, which means he inhibits and restricts the enemie movements with intense absorb properties and  movement imparing abilites until there is no escape.

Brave Attacks

Name Type Range Damage Type Description Additional Effects
Psychic Hammer Ground Long Magical Send a wave of pure mental energy forward in a surge that tracks even into the air. Chase, Magic Block
Orbit Ground Close Magical Summon a planetoid with its own gravitational pull, it will pull projectiles to itself and reflect them and burst when enemies approch it. Absorb, Magic Block
Flare Ground/ Aerial Close Magical Hold the button and Zemus conjures a sphere of consuming energy infront of himslf that will explode when the button is released. Can move while casting. Absorb
Mind Blast  Aerial Close Magical Exert an aura of psychic energy around Zemus blasting the enemy with high priority. Chase, Magic Block
Bio  Aerial Long Physical Fire a projectile of viral energy which deals a single hit of strong damge and causes the enemy to drop like a stone. N/A
Asteroid Belt  Aerial Long Magical Summon a field of floating space debris which will home into nearby enemies forcing them to the ground. Absorb, Wallrush 
Perigee Aerial Long Magical Conjure a dense nebula of spacial energy that pulls in enemies and prjectiles alike. After a set time it will go nova and implode. Guard Break, Absorb
Apogee Aerial Close Magical Creates a dense nebula of spacial energy that pulls in enemies and projectiles alike and after a set time goes nova and then implodes. Guard Break, Absorb

HP Attacks

Name Type Range Damage Type Description Additional Effects
Meteor Ground Mid Magical Summons spheres of earth to rise from the floor and hurls them at the enemy with psychic energy. N/A
Gravity Well Ground Long Magical Creates a dense pocket of gravity on the ground. The longer square is held the greater the gravity bubble and intensity of the absorb will become. Absorb
Whirl Ground/ Aerial Mid Physical Hold down Square to launch a cyclone of spacial whirlwinds, at low charge it will travel slowly and only deal HP damage, charged to the second level the whirlwind will also absorb the enemy at level 3 it will travel further but reduce levels as it travels. Absorb
Black Hole Aerial Long Physical Create a whirling vortex of anti energy in which nothing will escape, it will pull enemies and projectiles into it then collapse into a powerful nova. Absorb
Breath of Malice Aerial Long Physical Hold square to conjure phantoms of psychic energy that emerge from Zemus's body and hang in the air and home into the enemies that come near. N/A

EX Mode - Wellspring of Hatred

Name Type Description
Regen EX Ability Recovers HP over time during EX Mode.
Critical Boost EX Ability Doubles Critical Rate while in EX Mode
Gravitation EX Ability Increases the absorb property of Zemus's attacks.
Big Bang EX Burst Rotate the Analog Stick!

Zemus creates a blackhole that absorbs the broken pieces of the screen and holds the enemy in place, he then charges a dense sphere of gravity within his claws that visably distorts the space around more and more with each spin of the analog. After finishing, Zeromus will unleash his ultimate spell where the small blast of gravity expands into and consumes the enemy with energy of creation.


Zemus can equip Staves, Rods, Poles, Books, Robes, Clothes, Bangles, Rings, Hats and Hairpins.

Exclusive WeaponsEdit

Name Level Stats Effects Obtained
Psycho Spiral 30 HP+386, BRV -84, ATK +40, DEF +2 Assist Duration +5% Trade: 61,000 gil, Wizard's Rod, Scarletite x1, Lunarian's Desire x5
Aura Staff 90 HP +287 BRV -70 ATK +63 DEF +1 Assist Duration +10% Trade: 158,000 gil, Psycho Spiral, Electrum x1, Lunarian's Dream x5
Lost Babil 100 HP +327 BRV -80 ATK +68 DEF +1 Assist Duration +15%
Cat Nip ability
Trade: 182,800 gil, Aura Staff, Dark Matter x1, Lunarian's Hopes x5

Trade AccessoryEdit

Name Description
Dark Matter Evil is evolution at its purest form.


When battled in story mode an arrangement of The Final Battle from Final Fantasy IV plays as the background music.


  • The Aura Staff and Psycho Spiral are Staves from Final Fantasy IV and Final Fantasy IV: The After Years while his final weapon is a reference to the Super-Boss of the same name.

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